Collection
A scene is more than a pretty frame.
Each scene should show spatial understanding, character behavior, process evidence, material culture, or narrative progression. Atmosphere alone is not enough.

The Appalache Estate / 07
The world must be seen from the ground.
Scenes are organized by location, time, people, ritual, and evidence. They show how the world feels when someone is actually there.
Collection
Each scene should show spatial understanding, character behavior, process evidence, material culture, or narrative progression. Atmosphere alone is not enough.
Game
The case study separates concept art, final art, gameplay, and artifacts so the viewer trusts what they are seeing.
Scene Evidence

